Difference between revisions of "Modules - Folder Structure"

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<U>Notes:</U>
 
<U>Notes:</U>
 
* extern/ is intended for 3rd party libraries.
 
* extern/ is intended for 3rd party libraries.
* share/ is intended for inclusion of multiplatform data for execution of the program, such as 3d models, etc... (was called 'data' in an earlier version of the standard).
+
* share/ is intended for inclusion of multiplatform data for execution of the program, such as 3d models, etc... ('data' in an earlier standard).
 
* out/win32/, out/linux-x86, etc, must contain the platform-specific shared libraries and other complements necesary for the execution of the resulting application or library.
 
* out/win32/, out/linux-x86, etc, must contain the platform-specific shared libraries and other complements necesary for the execution of the resulting application or library.

Revision as of 19:54, 8 March 2010

The intention of defining this folder structure should be for each project to be self-contained. Full implementation is not necessary. This folder stucture is designed for compiled (c++-style) projects. For advise on naming modules, check Modules - Naming Modules and Variables page. For UNIX-like operating systems, a project-generating script may be used, File:Mkproy.sh.


  • doc/
  • extern/
    • bin/
      • linux-x86/
      • win32/
      • ...
    • include/
    • lib/
      • linux-x86/
      • win32/
      • ...
  • mk/
    • msvc9/
    • linux-x86/
    • ...
  • out/
    • share/
    • win32/
    • linux-x86/
    • ...
  • src/
  • AUTHORS
  • INSTALL
  • install-win32.txt

Notes:

  • extern/ is intended for 3rd party libraries.
  • share/ is intended for inclusion of multiplatform data for execution of the program, such as 3d models, etc... ('data' in an earlier standard).
  • out/win32/, out/linux-x86, etc, must contain the platform-specific shared libraries and other complements necesary for the execution of the resulting application or library.