Difference between revisions of "Modules - Folder Structure"
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− | The intention of defining this folder structure should be for each project to be self-contained. Full implementation is not necessary. This folder stucture is designed for compiled (''c++''-style) projects. For advise on naming modules, check [[Modules - Naming Modules and Variables]] page. For UNIX- | + | The intention of defining this folder structure should be for each project to be self-contained. Full implementation is not necessary. This folder stucture is designed for compiled (''c++''-style) projects. For advise on naming modules, check [[Modules - Naming Modules and Variables]] page. For UNIX-like operating systems, a project-generating script may be used, [[File:Mkproy.sh]]. |
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Revision as of 19:53, 8 March 2010
The intention of defining this folder structure should be for each project to be self-contained. Full implementation is not necessary. This folder stucture is designed for compiled (c++-style) projects. For advise on naming modules, check Modules - Naming Modules and Variables page. For UNIX-like operating systems, a project-generating script may be used, File:Mkproy.sh.
- doc/
- extern/
- bin/
- linux-x86/
- win32/
- ...
- include/
- lib/
- linux-x86/
- win32/
- ...
- bin/
- mk/
- msvc9/
- linux-x86/
- ...
- out/
- share/
- win32/
- linux-x86/
- ...
- src/
- AUTHORS
- INSTALL
- install-win32.txt
Notes:
- extern/ is intended for 3rd party libraries.
- share/ is intended for inclusion of multiplatform data for execution of the program, such as 3d models, etc... (was called 'data' in an earlier version of the standard).
- out/win32/, out/linux-x86, etc, must contain the platform-specific shared libraries and other complements necesary for the execution of the resulting application or library.